All of the units are going to be created or re-done based on extensive historical research conducted by using many primary sources, and no unit may be added or removed without the entire team’s consent and support by a number of credible sources. The units that they haven’t scrapped are getting an overhaul, cosmetic, statistical, or otherwise. They also promise that not a single unit will be left unchanged. With around 200 old units purged in the name of realism and hundreds more rising out of the ashes you can be sure that there’s going to be plenty of fresh new units for you to enjoy. There’s no mention of any massive scale changes to the Roman factions, so you can probably expect the usual 4 Roman factions.
If this mod follows suit of Rome Total Realism, it will be replacing Scythia, but with this group, there’s no safe bets. Another faction has been mentioned called Sarmatia. The faction of Baktria has been mentioned often, but as far as my research has gone, I haven’t discovered which faction Baktria will be replacing, though Baktria will be an Eastern faction. Two factions are also to be removed in favor of two more historically correct factions. The EB team is using many primary resources to determine the looks of the new campaign map, and is going as far as to use satellite information coupled with information on climate change throughout the years to help determine how the world looked in 270 B.C. The mod promises to include nearly 200 provinces if not that many in the name of historical accuracy. So far, it’s going to be expanded far eastward, meaning that for western factions, once they’re done with the forests of Europe and the hilly deserts of Africa, they better get ready for sandy mountains and steppes galore, where cavalry will be your lifeblood. The campaign map, as I mentioned, is going to be re-vamped. This mod changes every aspect to be as historical as possible. If you can’t live without ambushes by Arcani, sending pigs to rout a unit of Armored Elephants, or seeing Egyptians in robes that seem to be made of solid gold, then this mod might not be your suit. Apparently fans of incendiary pigs will have to say good-by to their beloved bacon as will anyone who loves watching a unit of Arcani ambush a group of cocky archers.
Europa Barbarorum’s goal seems to be to create a historical simulator of the time period. The mod will be removing the arcade feel that many people believe has been added to Rome Total War. All fictional or theoretical units are to be removed and more realistic units are to be added. They will be taking Rome Total War apart from to the skeleton in order to make a more realistic version. They to take this game and make it what it should have been. Europa Barbarorum is an ambitious mod that wishes to take what Rome Total War is and expand it in every direction. Europa Barbarorum, or EB is a mod by the Europa Barbarorum team, a part of the Trivium Organization.