While it doesn’t have a Korean content pipeline, in Asia, Amazon Studios has been strong in Japan, with local format Last One Laughing as its most successful Local Original franchise, which has launched or been greenlit in ten regions to date including Australia, Brazil, Canada, France, Germany, India, Italy, Japan, Mexico and Spain. It paid off as the streamer’s K-dramas’ US viewership has jumped over 200% between 20, culminating in the Squid Game breakthrough. The Squid Game’s success caps a concerted effort as Netflix has been actively ramping up Korean originals. Netflix and Amazon have gone toe-to-toe in India, which is considered a top growth opportunity given its size, and Amazon Studios has been gaining on Netflix in Latin America. Netflix, Amazon Studios and Apple TV+ have all been aggressive in their expansion into local language originals, recently joined by other streamers that are going global, including Disney+. Their internationalization strategy isn’t easy, and they’re making it work. and Ted Sarandos and the team at get it right so often. With Amazon’s deal for the Mass Effect series not closed, only time will tell what the future holds for the adaptation.Halle Berry Strikes Multi-Picture Deal With Netflix As Directorial Debut 'Bruised' Hits #1 In U.S.
Gaider’s idea that a writers room would be better off exploring a different story or character within the Mass Effect universe is likely one that would better appeal to fans and general audiences, offering a more accessible introduction for those unfamiliar with the games. Unlike Netflix’s adaptation of The Witcherfranchise, Mass Effect is a franchise in which, as noted by Gaider, the story is driven by the player’s choices and the central character is a blank slate, serving as more of a catalyst for the supporting characters’ stories to be further developed. Gaider’s concerns for a Mass Effect series does largely echo some audiences’ concerns for how any creative team could adapt the expansive nature of the games for the screen, be it a film or television format. After initially landing Morgan Davis Foehl to pen the script in 2012, it would eventually die in development due to the team’s inability to figure a way to adapt the game’s story into a film fitting between 90 and 120-minute runtimes. having initially acquired the rights from publisher Electronic Arts in 2010. It means retreading ground in a way that fans don’t need, and will likely react poorly to.Īmazon’s reported Mass Effect series isn’t the first attempt at adapting BioWare’s celebrated game franchise for the screen, with Legendary Pictures and Warner Bros.
See Gaider’s explanation below:Īt some level, this TV series needs to answer the question “what IS Mass Effect?” …and that means making something that is *recognizeably* Mass Effect. Though expressing relief that the video game is being adapted for the larger-scope small screen over the shorter-natured big screen, Gaider revealed that the idea of a Mass Effect TV show makes him cringe and explained much of it comes the issue of creating a protagonist with their own story rather than the supporting character-driven nature of the source material. On the heels of news that Amazon Studios is finalizing a deal for an adaptation, ex-BioWare writer David Gaider took to Twitter to share his thoughts on the Mass Effect TV show. Related: How Shepard’s Gender Changes Multiple Mass Effect Scenes Fans were recently delighted to learn that a new Mass Effect game was in the works and would seemingly be a sequel to the original trilogy with Liara T’Soni featured in the teaser video, though the expansion of the franchise is only just getting started. Mass Effect: Andromeda would ultimately received mixed-to-positive reviews, with praise directed towards its improved combat system while much criticism was aimed at its litany of technical bugs and underwhelming plot. The original Mass Effect trilogy received largely rave reviews from critics and gamers alike for its narrative, characters, voice acting, world building and emphasis on player choice, though the ending to Mass Effect 3 was panned by all for its unsatisfying conclusion and discarding of choices from previous games.